

Potential competitors in the puzzle genre should keep an eye on King’s games and especially the Saga series, as-despite their age-they continue to be the champions of their genre when it comes to revenue. Candy Crush Saga alone brought in $258 million in Q3, compared to Playrix’s Homescapes with $175 million.

Revenue from all four Candy Crush titles made up $381 million, or 85 percent of the overall Q3 figure. This is THE place to meet for all King games players. King grossed $450 million across all of its games in Q3 2019, with $85 million, or 19 percent of that revenue coming from Candy Crush Soda Saga. iOS users spent significantly more: The 6 percent that represented iPad users spent an average of $17.41 each, and the 18 percent making up iPhone users spent $9.37. Google Play comprised 76 percent of the download numbers, with an average of $3.24 spent per download. also led in downloads with 68 million, or 17 percent, of Soda Saga’s 410 million first-time installs, it’s India that came in second place, with 50 million, or 12 percent. It’s a different story when it comes to download share, however. For comparison, Great Britain, which came in second place for player spending, has contributed $135 million, or just under 7 percent, of Soda Saga’s lifetime revenue. playarrow Trailer About this game arrowforward Master the legendary match 3 puzzle game from King With over a trillion matching levels played, Candy Crush Saga is the popular match 3. King’s pop-themed match-three-the second oldest title in its sugary Candy Crush series-is especially popular in America, having accumulated $1.1 billion (55 percent) of its revenue in the U.S.

Candy Crush Soda Saga has grossed more than $2 billion in lifetime revenue across both the App Store and Google Play since it became available in mid-2014, according to Sensor Tower Store Intelligence estimates.
